1.2.0; The-One-I-Wouldnt-Do Update!
i lied
Post jam update is now live! The update features mostly bug fixes and QoL tweaks, as well as a new, shiny mobile port!
- Renamed X and Y to Row and Column respectively, also colored them from yellow to white
- Added more lines under guests critique when you get rated. It also speeds up as time goes on so you don't have to wait an eternity the more you play!
- Added 2 new Rare NPCs , one designed by Emasti! (They all have a 1/100 chance to spawn respectively, seeing any one move in is 3/100!)
- Mobile support added! The web version also has the buttons toggle-able
- Made Jeffrey return to his idle pose after some time passes (you can no longer spam interact on him though as a side effect)
- Made the map now tween to the new location you are in, should help track where you are headed to
- Renamed the judgement label from "Rating" to "Score" to avoid confusion
- Made the music speed up slightly faster
- Made the rating SFX change in pitch half as often (it got to the peaks too early last time)
- Fixed a rare crash where the game could not find a room to give a mission to
- Fixed the life gain VFX & SFX not playing when your rating is 5 stars (wasnt a bug but the added feedback is much appreciated)
- Fixed some (most) doors layerings being inaccurate
With this update, i declare the game as complete. No more updates are planned unless someone finds a way to break the game somehow. Now that this is done and out of my head though, Cue Roll may return bothering me in my sleep so i shall go work on that instead.
Adieu!
Files
Rooms (Windows).zip 34 MB
53 days ago
Rooms (Linux).zip 28 MB
53 days ago
Rooms (Mobile).zip 26 MB
53 days ago
Rooms (Web).zip Play in browser
53 days ago
Get ...Rooms within Rooms within Rooms within...
...Rooms within Rooms within Rooms within...
...within Rooms within Rooms within Rooms....
More posts
- Post jam update is cancelled, rip76 days ago
- Post jam update in the works!86 days ago
- 1.1.0; QoL Update!94 days ago
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